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Swimmer’s Ear Emulating Kinetic Sound Using Headphones and Sounds of Water
John Baxter(존 백스터) 한국전자음악협회 2021 에밀레 Vol.19 No.-
In searching for new interfaces between human and technology, the head and ears can often go ignored. In this project, the head of a participant was thought of as a container, able to be filled with the sounds of a material and, by tracking the movement of the head, this material could be manipulated. In this iteration of the project, the user’s head was filled with sounds of water. The user could move his/her head, tilting it to the left and right, and the sound of water would behave accordingly. Uses for immersive environments and therapeutic applications are discussed.